![]() ![]() You have learned how to quickly transmute raw materials into weapons. ![]() alchemist's supplies, component pouch, two daggers and a shieldįabricate Armament, Alchemist's SpecialtyĪlchemist's Pursuit Feature, Improved Fabricate Armament.( a) dungeoneer's pack or ( b) explorer's pack.( a) leather armor or ( b) scale mail or ( c) chain mail.( a) a rapier and a longbow and quiver with 20 arrows or ( b) two martial weapons.You start with the following equipment, in addition to the equipment granted by your background: Hit Dice: 1d10 per Battle Alchemist level Hit Points at 1st Level: 10 + Constitution modifier Hit Points at Higher Levels: 1d10 (or 6) + Constitution modifier per Battle Alchemist level after 1stĪrmor: Light armor, medium armor, shields Weapons: Simple weapons, martial weapons Tools: Alchemist supplies Saving Throws: Constitution, Intelligence Skills: Choose two from Arcana, Acrobatics, Athletics, History, Investigation, Sleight of Hand, and Religion} Finally, choose as your starting gear a rapier, a longbow and quiver with 20 arrows, a scale mail, explorer's pack, alchemist's supplies, component pouch, two daggers and a shield as your starting equipment.Īs a Battle Alchemist you gain the following class features. First, Strength or Dexterity should be your highest ability score, followed by Intelligence and then Constitution. You can make a Battle Alchemist quickly by following these suggestions. Do you act as a warrior, just using your potions and elixirs as weapons, or as a scientist, treating the battlefield as a laboratory for your studies? Was for curiosity and thirsty for knowledge? Did you tried to compensate the lack of physical prowess with your intellect? Have you been trained for a specific military organization on a country or realm? Think about how your knowledge and your discoveries define you. The Alchemist by Huy Tran Viet and Nova Illusion ArtĪs you create your battle alchemist, think about why did you decided to pursue the knowledge of alchemy and apply it to combat. Alchemists can be good or evil, but they almost always are lawful, as Alchemy in and of itself is a law each Alchemist cannot ignore. Out of combat, Battle Alchemists are intensely brilliant and encompass a large number of personalities, as evidenced by the Alchemist's heart features. The Battle Alchemist's purpose in a fight is to use his intellect to shape the battlefield for the benefit of his allies and himself, giving the terrain advantage to one side over the other. On the other side, a Battle Alchemist celebrates with his party. ![]() The floor in front of them rumbles and then rises up to create a new wall, blocking their passage. With a quick touch of the unarmed man's hand to the ground, an electrical current runs from him to the earth, and a beautifully crafted longsword rises from the cobblestone street, its edge gleaming with an enchanted sharpness.Ī party of adventurers is on the run from a pack of kobolds hellbent on retrieving their stolen loot. His opponent seems put off by this, but continues nonetheless. The citizen removes his hand from the ground, and continues on his day.Ī man approaches a duel scheduled for today, with no weapon at his side. They approach quickly, and it is their last mistake as a field of stone spikes juts up from the ground, impaling them all. A gang of bandits close in on a seemingly unwary and unarmed citizen crouching in an alley, ready to take everything he has. ![]()
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